It’s official: Kinect is not just a toy anymore (not that it ever was). In a statement today, Microsoft has announced that it’s responding to consumer feedback and creating a PC version of its ultra-popular device, which will be available sometime early next year. This should open up the device even more to developers to come up with creative uses in conjunction with their software offerings.
The hardware changes in the new version are mostly “optimi ation” tweaks according to Craig Eisler, the GM for the Kinect project. They include making the cable a bit shorter, as well as a new (smaller?) dongle to “improve coexistence with other USB peripherals.” Probably the most important update is the new ability for the device to see a person (or object) sitting as close as 50 centimeters away, where the Xbox 360 model requires a full body scan from a distance of eight feet. There has been criticism that Redmond needs to address people who want to use the device that may be in wheel chairs or with other disabilities that would prevent them from standing. With the updated firmware, it could be possible that current Kinect for 360 devices could have the upgraded functionality.
Even with ten million units sold, it seems that third-party developers are still skittish when it comes to the Kinect. Microsoft has reported getting questions of how committed the company is to continued development of the platform, since third-party companies are reluctant to sink monetary resources into something that might not be around in the near future. Eisler responded to those question with the announcement that the division is creating a new initiative called the Kinect Accelerator incubation project. 10 companies will be chosen to receive $20,000 and support from key personnel in the division to develop for the Windows-based Kinect. The projects will also be presented to angel investors for additional funding possibilities. Smart move on Eisler’s part to make this happen, as the benefit to the company will be way more than the $200,000 invested.
As far as what to expect from this development, I think you will see Kinect become a big part of the final version of Windows 8. I would love to be able to interact with my PC using gestures and motions, as well as being able to participate in gaming that takes advantage of the tech. In my opinion, Kinect will become as important a peripheral as the mouse and keyboard, if for nothing than the adult gaming industry to take advantage of.
Microsoft announces official, near-focusing Kinect for Windows
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